Professional Experience
Adobe
Jul 2025 - Now. Seattle.
Senior Research Scientist.
Research on generative AI, shipping to Adobe products.
Tencent
Mar 2023 - Jun 2025. Shenzhen.
Senior Research Scientist.
Research on multi-modal language models, video understanding, 3D and 4D contents generation. I technically led a team of 5 full-time researchers to conduct research on human & face motion generation, and shipped our solutions to products in game industry and
social media.
Huawei
Aug 2020 - Feb 2023. Shenzhen.
Principal Engineer (Genius Youth Program).
I led a team of 6 full-time researchers to conduct research on 3D characters, including parametric modeling, bone rigging, motion synthesis.
We developed an industry-leading auto-rigging solution and shipped it to cloud services.
SenseTime
Dec 2017 - Apr 2018. Beijing.
Research intern (mentor: Junjie Yan)
Research on large-scale clustering for face recognition, shipped to industrial solutions.
Oct 2015 - Oct 2016. Beijing.
Research intern (mentor: Xudong Cao, Jianping Shi)
Research on lane detection for autonomous driving. I developed the earlist deep-learning based lane detection solution at that time.
Multimedia Laboratory, The Chinese University of Hong Kong
Oct 2016 - Aug 2017, July 2015 - Sept 2015. Hong Kong.
Junior Research Assistant.
Research on self-supervised learning and optical flow estimation.